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Hitman
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Posted: Sat Feb 21, 2009 11:46 pm |
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| H4x0rJoined: Mon Oct 29, 2007 11:46 pmPosts: 515 |
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Cardinal[AR]
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Posted: Wed Feb 25, 2009 7:08 am |
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| Forum TrollJoined: Wed Oct 17, 2007 6:23 pmPosts: 219 |
Award: No Ammo, No Problem
Situation: Most "finishes off" kills where the enemy kills themselves.
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MBeta
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Posted: Wed Feb 25, 2009 8:56 am |
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| Crits for KillsJoined: Sun Feb 10, 2008 2:25 pmPosts: 166 |
Card: Could also call that one the Dr. Jack award- since you help them kill themselves.
Award: Scientology Award (might rename...) ------Situation: player who kills the most medics
Award: Navy Seal ------Situation: player who kills the most people in hand to hand combat (melee weapons)
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Hitman
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Posted: Thu Feb 26, 2009 2:40 pm |
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| H4x0rJoined: Mon Oct 29, 2007 11:46 pmPosts: 515 |
To Do:
Add the new weapons to stats.
Bat-Wood = bat_wood Scout Taunt = taunt_scout Sentry lvl1 = obj_sentrygun Sentry lvl2 = obj_sentrygun2 Sentry lvl3 = obj_sentrygun3
The Force A Nature is currently logged as scattergun so those kills are combined.
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Python
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Posted: Thu Feb 26, 2009 7:21 pm |
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| Top Dog (Owner)Joined: Wed Dec 31, 1969 7:00 pmPosts: 274Location: Rochester, NY |
Also, since they added a different animation for a kill with a crit there must be a different name for that as well.
It would only show up for kritzcrieg, backburner and the heavy gloves but it would be another interesting stat to have in the mix. Also this I don't know if it's possible but if the uber-gun and kritz gun is different maybe not have them both counted as uber's in the stats for have a seperate column for them (if they occur).
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Hitman
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Posted: Thu Feb 26, 2009 8:22 pm |
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| H4x0rJoined: Mon Oct 29, 2007 11:46 pmPosts: 515 |
as of right before scout update their was none...
it was only to console not to logfiles hopefully they fix that
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